《盗贼的故事 Rogues Tale》中文版百度云迅雷下载v2.03

游戏介绍:

《盗贼的故事 Rogues Tale》是一款单人回合制的地牢爬行类游戏。故事从一个叫做霜之哀伤的城堡开始,前往那些位于世界尽头的群山之中的地牢。你最终目的就是推翻霜之哀伤城堡中的国王,取而代之。

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游戏特色:

  • 角色没有任何职业类型的限制,你想成为怎样的游侠都可以。
  • 无论何时何地在何境遇下,你都可能会死,而且这死亡是永久的。
  • 通过不断地学习游戏机制,就能逐步避免死亡。
  • 随机的地牢,随机的遭遇。
  • 有 27 种天赋自由组合搭配你的角色。
  • 有 60 种法术让你的角色构建更具深度。
  • 有 80 项遗产使你的下一个角色更加强大。
  • 一旦你玩开窍了,迎接你的还有 68 项挑战。

最低配置:
操作系统: 7/8/10
处理器: A few years old Intel or AMD gaming CPU
内存: 4096 MB RAM
显卡: A few years old gaming GPU
存储空间: 需要 200 MB 可用空间

游戏视频:

游戏截图:

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说明:winRAR解压,安装游戏记得全英文路径,关杀毒软件哦。

steam:https://store.steampowered.com/app/265990/Rogues_Tale/

游戏说明
1.填写账号—密码—-然后下面记得打钩—然后登陆。。这就算注册成功了(左下角是选择存档存在本地还是网站)
2.起名字的时候第一个字母要大写

重大更新 来自:Rogue’s Tale 已发布 8月21日周五 Version 2.03

So, what do you do when you’ve always wanted to make a card game but at the same time you should also keep this game updated.

Time wise it would take quite long to make a full standalone card game and then even longer to make new ways to die horribly in this game.

Three months ago I was pondering how to resolve this time issue. Maybe I could use 6 months to make a card game and then update this in early 2021 perhaps.

What I came up with was a compromise, I decided that I won’t make a full standalone card game and I’ll limit the new ways to die horribly to just one.

Then I gave it a deadline, August 31st, and applied my own JFDI project model on it (just … do it). There’s still 10 days to go to the deadline but I’m out of juice so here it is.

So, yeah, there’s now a collectible card game in the game and in order to play the card game, you have to find a card album in a locked chest (picking the lock is required).
系统常用运行库https://www.lanzoux.com/b0bwqvazg密码:dkw8
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